Serious Games and Mental Health

Explore emerging research on how serious games and gamified interventions can strengthen adolescent mental health, resilience, and emotional skills. This work highlights opportunities to create engaging, evidence-based, and accessible wellbeing tools for young people, including autistic and neurodivergent youth.

Interview with Dr. Lynn E. Fiellin, Proof Positive Chief Wellbeing Officer Katie Curran, and Fellow, Proof Positive Piper Kulkin

Expert Interview

Proof Positive: Autism Wellbeing Alliance is grateful to Piper Kulkin for the thoughtful research and writing she contributed to this exploratory review on youth mental health and gamification, which she completed during her high school senior year internship.